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Tenebrific

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Devlog

  • v0.1.0.4: Winnable
    June 03, 2025 by nandbolt
    You can now complete adventure mode by defeating the final boss, or choose to loop endlessly. 6 new items! New enemy/boss: Tenebrae 3 types of Tenebrae each based on the other enemies (spirit, shade,... Continue reading
  • v0.1.0.3: Web Build
    May 31, 2025 by nandbolt
    The game is now playable on the browser! It always was (on GX.games), but I just never made a build for it here…... Continue reading
  • v0.1.0.2
    March 25, 2022 by nandbolt
    Bugs - Items are now actually transferred between stages. - Enemies shouldn't spawn in walls now. Polish - Show controls at the beginning of a run. - Can now touch beacon to advance level. Balance - I... Continue reading
  • v0.1.0.1
    March 20, 2022 by nandbolt
    - Increased spawn chance of Radiant Wisp (5% -> 10%) - Wisps now have an infinite lifetime (until they collide with something) - Increased health of Radiant Wisp (50 -> 100) - Added sfx and particles... Continue reading
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